Sākumlapa › Forumi › Notepad.lv › IT ziņas › SonyEricsson gatavo tālruņa un spēļu konsoles hibrīdu
Pats interesantākais, ka uz jaunās ierīces “griezīsies” Android 3.0, un arī iekšas būs atbilstošas, lai varētu pilnvērtīgi spēlēt tādas spēles, kā God of War, Call of Duty: Modern Warfare un LittleBigPlanet. Plānots procesors Qualcomm Snapdragon 1 GHz, ap 4″ displejs, 5 MPix kamera.
Sagaidāms, ka jaunais hibrīds ietilps Xperia līnijā, bet iespējams, ka tam piešķirs arī Sony Playstation titulu
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Par šito jau tika baumots gadu vai divus atpakaļ. Tik kā viņi prastās psp spēles spēlēs ? Ar emulātoru ?
Otrkārt, par cik virsū būs AOS, NEKÄ€DÄ€NEKÄ€DÄ€PleisteišonPleisteišon
Un ZuliXP, ja PSPGo vienkārši pierubītu telefona funkcijas, tas arī būtu kā ļoti izdevies spēļu konsoles/telefona hibrīds. Nesalīdzini ar Nokias sauso izgāšanos. Tur Nokia nogāja greizi vairākās vietās.
1) Design failure – Anyone heard of side talking? Nuff said. Plus, the designer who thought of the idea that making people remove the battery in order to remove the game cartridge should be taken out and shot. But that battery idea was fixed in the N-Gage QD
2) Supporting old technology – When the N-Gage was released. It only had MIDP 1.0 support which meant that a lot of cool graphic features were not supported and there was a technical limitation on how good games could look
3) Failing to dump the cartridge system – This is a classic error of just taking whatever works on an existing platform and shoehorning it to a new platform. Nokia should have dumped the cartridge system and just go with downloads via telcos.
4) Lack of standardised hardware – When N-Gage 2.0 came out, it wasn’t a mobile phone anymore, but a game platform. So that means developers have to support different screen sizes, OS versions and other assorted crap issues pertaining to fragmentation. Fragmentation is a bad enough deal as it is in the mobile world and Nokia had to rub salt in the wound with their N-Gage 2.0 platform
Interesanti normāls
Man netbuks ar 1,6Ghz bez lagiem spēlē Win7 Professional….
Ieliks vēl tajā telfonā GB ram, tad PSP spēles bez problēmām vajdzētu laist…
Rodas tik jautājums, cik mAh būs tiem telefoniem?
Pirmkārt, Google jau sen pateica, ka minimālās prasības AOS 3.0 būs vismaz 1.5GHz CPU.
Otrkārt, par cik virsū būs AOS, NEKÄ€DÄ€NEKÄ€DÄ€PleisteišonPleisteišon
Un ZuliXP, ja PSPGo vienkārši pierubītu telefona funkcijas, tas arī būtu kā ļoti izdevies spēļu konsoles/telefona hibrīds. Nesalīdzini ar Nokias sauso izgāšanos. Tur Nokia nogāja greizi vairākās vietās.
1) Design failure – Anyone heard of side talking? Nuff said. Plus, the designer who thought of the idea that making people remove the battery in order to remove the game cartridge should be taken out and shot. But that battery idea was fixed in the N-Gage QD
2) Supporting old technology – When the N-Gage was released. It only had MIDP 1.0 support which meant that a lot of cool graphic features were not supported and there was a technical limitation on how good games could look
3) Failing to dump the cartridge system – This is a classic error of just taking whatever works on an existing platform and shoehorning it to a new platform. Nokia should have dumped the cartridge system and just go with downloads via telcos.
4) Lack of standardised hardware – When N-Gage 2.0 came out, it wasn’t a mobile phone anymore, but a game platform. So that means developers have to support different screen sizes, OS versions and other assorted crap issues pertaining to fragmentation. Fragmentation is a bad enough deal as it is in the mobile world and Nokia had to rub salt in the wound with their N-Gage 2.0 platform
Nu ko lai saka – mērķtiecīga sabiedrības deģenerizēcija turpinās milzu soļiem. Nepietiek, ka telefonā sabāž tādas bezjēdzīgas lietas, kā foto, video, mp3 – vēl vajag spēles tur iegrūst, pie tam komplektā ar Google krapu.
Interesanti normāls
Vispār jau otrādi – šis te, ja tas tiešām nav kārtējais prikols, ir domāts sabojāts PSP, nevis mobis. Par PSP vismaz esi dzirdējis? 😀
Lūdzu tev runāšanai domāts telefons –
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